The levels themselves are extremely linear. But there aren’t many of them, I really think this could have been fleshed out much more along with the skill tree, or at least something to do with the boss souls, to enhance replayability. (not hidden, just drop randomly from enemies) which can go toward some minor permanent stat bonuses like 5% HP and some relics to show up in runs. Aside from that, there are a smattering of collectibles you can find in your runs. Annoyingly, after each run you’re sent back to the skill tree screen even when you’ve maxed everything out so there’s no point. You have 3 skill trees to level up with souls you get from bosses, but it doesn’t take long to max everything out (around 6 hours for me) and then the boss souls just accumulate in your inventory and do nothing. Other than the basic objective of move from room to room killing things til you reach the boss, rinse repeat. But even as I was enjoying it I started to notice just how sparse the game is outside this loop. The gameplay loop is fundamentally pretty solid and as I said has the “one more run” vibe going for it. Are you ready to discover the secrets behind the Five Great Clans and reveal the truth of this world? The gameplay The truth about this world is hidden in the randomly dropped ‘Memory Fragments’. Reincarnate and Collect the Fragments of Truth You decide how you will grow stronger! Boost your abilities with talent points that you can assign at will. Control your flying swords with different attributes, attack modes and Relic boosts. Thrilling Flying Sword System Perform critical destruction with swords that flicker between shadow and light. Each time you venture into the world would be a whole-new experience, pick your favorite playing style and challenge yourself. The game is full of Rogue-like elements which will keep each challenge in your journey fresh and unique.
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